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Kazuma Kiryu
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last edited
by MyWorldIsSquare 8 years, 7 months ago
Kazuma Kiryu (Yakuza) Heroic Male Human Upkeep: 3/Week Min Bid: 60 GP
Team: Heritage for the Future (GANON)
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Kazuma Kiryu is as he appears in Yakuza 5, with all the abilities and moves he can learn in both Yakuza 5 and Yakuza 0. He has a 9mm Handgun, Red Bicycle, and New Flak Jacket.
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Terrain: Kamurocho - A red lights district city in Japan, as seen in the Yakuza series, with access to the surrounding cities restricted as it is in-game. No regular inhabitants are here, but everything is otherwise just as it usually is, with plenty of businesses, buildings, connected rooftops, alleyways, and underground paths.

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Legendary Loan Shark of Kamurocho (Results) - Once every three weeks, Kiryu can show off the hustle he had in his younger age, where money was power. After normal EXP distribution, Kiryu's leader may pay to gain additional EXP to put toward a single upgrade of a mercenary on their team, at a rate of 1 GP for 1 EXP. This gained EXP can be put towards any single upgrade available at that point. The maximum amount of EXP they can purchase is however much is needed to max out their chosen upgrade at that point, though they can freely purchase less EXP as well.
UPGRADES:
(Ability Upgrade; 15 EXP) UPGRADED
Loan Shark of Kamurocho can be used on your own team at a rate of 1 GP for 2 EXP. He may also put his talents to work for another team at a rate of 1 GP per 1 EXP (with half rounded up being gained by you), as agreed upon by both leaders-- but a maximum of 15 EXP per exchange.
(Character Upgrade; 15 EXP)
Adds Kiryu's Xk.50 Sniper Rifle to his writeup, replace Red Bicycle with Motorcycle.
(New Start of Battle; 20 EXP) UPGRADED
Pure Love in Kamurocho (Start of Battle) - Once every three weeks, Kiryu and a preselected enemy mercenary can separate from their teams to a neutral location and take advantage of a karaoke machine setup Kiryu's wheeled in. Both Kiryu and the chosen enemy mercenary will be forced into the song and dance routine of Pure Love in Kamurocho (as seen in Yakuza 4), unable to fight until the song finishes or the karaoke machine breaks.
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Kazuma Kiryu
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