Suika Ibuki (Touhou)
Neutral Female Otherworldly (Pure Support)
Upkeep: 2/Week
Min Bid: 37 GP
Team: Under Pressure (Sir Chris)
Formerly: Achievement Unlocked (Vic)
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Art of Feasting (Pre-Battle) - Once every three weeks, Suika can use her endless gourd of sake to make a random enemy Mercenary permanently drunk for that week's battle. This ability can be pre-selected for an additional week of recharge.
UPGRADES:
(Ability Upgrade; 15 EXP)
Reduce recharge for Art of Feasting by a week.
(New Start of Battle; 15 EXP)
Manipulator of Density (Start of Battle) - Suika disapproves of underhanded tactics like "Separation" or "flanking" so she'll use her immense powers of density manipulation to do one of the following every three weeks:
1) Suika gathers a boulder in her hands, but, instead of throwing it at the opponent like she usually does, she drops it right in between the two teams. At the start of battle, a gigantic boulder would block the direct line of sight between the two teams. (No, it won't fall on top of any mercs starting in the middle of both teams, although they'll be next to it)
2) Suika uses her power of density manipulation to make the two teams "denser" than they already are. Any separated mercs would be brought back to their team.
3) Suika decides that visibility is only for deceptive humans and turns into mist. Visibility for all mercs on the terrain is drastically reduced due to heavy mist.
(New Peacetime; 10 EXP)
Pandemonium Sign ~A million little Oni~ (Peacetime) - Once every four weeks, in the first three hours of peacetime. Suika can randomly select two teams from other pools (+ one other from her own), and then a random merc from each team. These rolls will be performed on rosterable mercs at the start of the following wartime. The selected merc will now be drunk as in the Art of Feasting until the end of results, unless the leaders buys enough drinks for Suika before Wartime starts.
Suika will only be satisfied if at least 12GP worth of drinks are brought for her. Each leader must send the amount of money to spend on drinks privately to the admins. If the total count exceeds 12GP, then any excess returns to the leader who paid the least. If 12GP is not hit, then the money is still paid and all mercs still remain drunk. Suika's owner gets half of the buy in, rounded down.
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